There has been a lot of information circulating around about the new Elder Scrolls Online MMO but the one that strikes me as the most interesting is the fact that the majority of the story line questing will be completely solo.
This strikes me as really odd considering that an MMO, well, is Massively Multiplayer Online Game. So, what is the logic behind this. Well basically what the development team is saying here is that what if you were in line to kill the boss for a particular quest line that you are on. Sounds like a typical MMO right? You would be correct in saying yes but this is not typical Elder Scrolls gameplay where you are the hero not a line of people waiting for a respawn. This sounds very interesting and should definitely make the story feel more epic. This sounds similar to what Bioware did with SWTOR with their story areas but seems to compose a lot more of the leveling quests.
I would like to see this in detail before I judge how well it would work. From an Elder Scrolls perspective it sounds pretty awesome, but from an MMO perspective it maybe more of a pain than a cool aspect of the game.
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